Collaborative Research Content / Context
Collaborative Research Content / Context
Our original concept was to create low poly models to create a cute and simplified character creator that didn't involve too many details (similar to the Wii character creator style). However, after receiving feedback from peers we decided to switch from human models to ANIMAL ones. This would reduce the possible storage issues due to less accessory assets (e.g. clothes, hair...) and opens us to customization based on textures as well as simplifying.
Our first steps of action research come from researching how to import 3D models into code / testing if we can execute this (Natasha) and researching what software would be most compatible and useful to learn in order to creat our 3D models (Lucy). Altogether we also researched existing Character Creator websites (as well as trend research for our initial 3 ideas) in order to test their UI and theming.
Our original research began very broad as we were still deciding on how to combine an interactive website and 3D modelling since there were so many options.
From there we discovered a more defined apporach as we identified the 3 strongest pathways for us to explore and narrowed our focus to trend research and discovering what was available to us.
Next, after finalizing our main overarching concept to being a Character Creator we began to conduct action research.
Overall, our research process was pretty structured and timely as we began to further develop our concept and theme.
We did have challenges with identifying recent tutorials and deciding on what software and technologies to focus on, however we later found more direction the more action research and peer feedback we conducted.
We've learned to continue with action research as it is a cyclical process and to continue to develop our learning skills along with our projects process.
Research going forward
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